GodotStack/register_types.cpp
2023-10-10 12:56:02 +03:00

17 lines
414 B
C++

/* register_types.cpp */
#include "register_types.h"
#include "core/object/class_db.h"
#include "stack.h"
void initialize_GodotStack_module(ModuleInitializationLevel p_level) {
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
ClassDB::register_class<Stack>();
}
}
void uninitialize_GodotStack_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
}