added keybinds support

This commit is contained in:
Mestima 2021-10-04 20:47:35 +03:00
parent cda33a69c2
commit 573828a6aa
No known key found for this signature in database
GPG Key ID: 30B59EB1D7F18807
2 changed files with 163 additions and 8 deletions

View File

@ -23,6 +23,12 @@ priority = 0
server_filter_tags = {"Wanda's bag"} server_filter_tags = {"Wanda's bag"}
local keys = {
"None",
"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z",
"LSHIFT","LALT","LCTRL","TAB","BACKSPACE","PERIOD","SLASH","TILDE"
}
configuration_options = { configuration_options = {
{ {
name = "lang", name = "lang",
@ -55,5 +61,45 @@ configuration_options = {
{ description = "you can't", data = false } { description = "you can't", data = false }
}, },
default = true default = true
},
{
name = "key_binds",
label = "Enable Keybinds",
hover = "Enable Wanda's Keybinds or not",
options = {
{ description = "enable", data = true },
{ description = "disable", data = false }
},
default = true
},
{
name = "ageless_key",
label = "Ageless watch Keybind",
hover = "Use available Ageless Watch with...",
options = {},
default = "X"
},
{
name = "backstep_key",
label = "Backstep watch Keybind",
hover = "Use available Backstep Watch with...",
options = {},
default = "Z"
},
{
name = "backtrek_key",
label = "Backtrek watch Keybind",
hover = "Use available Backtrek Watch with...",
options = {},
default = "C"
} }
} }
local function filltable(tbl)
for i=1, #keys do
tbl[i] = {description = keys[i], data = keys[i]}
end
end
filltable(configuration_options[5].options)
filltable(configuration_options[6].options)
filltable(configuration_options[7].options)

View File

@ -1,14 +1,123 @@
GLOBAL.setmetatable(env,{__index=function(t,k) return GLOBAL.rawget(GLOBAL,k) end}) GLOBAL.setmetatable(env,{__index=function(t,k) return GLOBAL.rawget(GLOBAL,k) end})
local G = GLOBAL
local function GetConfig(name, default) local agelesskey = GetModConfigData("ageless_key")
local opt = GetModConfigData(name) local backstepkey = GetModConfigData("backstep_key")
if (not opt) then local backtrekkey = GetModConfigData("backtrek_key")
opt = default local keybinds = GetModConfigData("key_binds")
local function IsInGameplay()
return G.ThePlayer ~= nil and G.TheFrontEnd:GetActiveScreen().name == "HUD"
end
local function GetWatch(watchType)
if keybinds ~= true then return end
local items = G.ThePlayer.replica.inventory:GetItems()
local backpack = G.ThePlayer.replica.inventory:GetEquippedItem(G.EQUIPSLOTS.BODY)
local watchbag = nil
for k, v in pairs(items) do
if v.prefab == "pocketwatchpack" then
watchbag = v
end
end end
if (type(opt) == "table") then local watchbagitems = watchbag and watchbag.replica.container and watchbag.replica.container:GetItems() or nil
opt = opt.option_data local packitems = backpack and backpack.replica.container and backpack.replica.container:GetItems() or nil
local watch = nil
for k, v in pairs(items) do
if v.prefab == watchType and v:HasTag("pocketwatch_inactive") then
watch = v
break
end
end
if watch ~= nil or (packitems == nil and watchbagitems == nil) then return watch end
if (packitems ~= nil) then
for k, v in pairs(packitems) do
if v.prefab == watchType and v:HasTag("pocketwatch_inactive") then
watch = v
break
end
end
end
if watch ~= nil or watchbagitems == nil then return watch end
for k, v in pairs(watchbagitems) do
if v.prefab == watchType and v:HasTag("pocketwatch_inactive") then
watch = v
break
end
end
return watch
end
if agelesskey ~= "None" then
if keybinds == true then
local keybind = G["KEY_"..agelesskey]
G.TheInput:AddKeyDownHandler(keybind, function()
if not IsInGameplay() then return end
local pocketwatch = GetWatch("pocketwatch_heal")
if pocketwatch == nil or not G.ThePlayer:HasTag("pocketwatchcaster") then return end
act = G.ACTIONS.CAST_POCKETWATCH
local buffact = G.BufferedAction(G.ThePlayer, target, act, pocketwatch)
if not G.TheWorld.ismastersim then
local function cb()
G.SendRPCToServer(G.RPC.ControllerUseItemOnSelfFromInvTile, act.code, pocketwatch, target)
end
if G.ThePlayer.components.locomotor then
buffact.preview_cb = cb
else
cb()
end
end
G.ThePlayer.components.playercontroller:DoAction(buffact)
end)
end
end
if backstepkey ~= "None" then
if keybinds == true then
local keybind2 = G["KEY_"..backstepkey]
G.TheInput:AddKeyDownHandler(keybind2, function()
if not IsInGameplay() then return end
local pocketwatch = GetWatch("pocketwatch_warp")
if pocketwatch == nil or not G.ThePlayer:HasTag("pocketwatchcaster") then return end
act = G.ACTIONS.CAST_POCKETWATCH
local buffact = G.BufferedAction(G.ThePlayer, target, act, pocketwatch)
if not G.TheWorld.ismastersim then
local function cb()
G.SendRPCToServer(G.RPC.ControllerUseItemOnSelfFromInvTile, act.code, pocketwatch, target)
end
if G.ThePlayer.components.locomotor then
buffact.preview_cb = cb
else
cb()
end
end
G.ThePlayer.components.playercontroller:DoAction(buffact)
end)
end
end
if backtrekkey ~= "None" then
if keybinds == true then
local keybind3 = G["KEY_"..backtrekkey]
G.TheInput:AddKeyDownHandler(keybind3, function()
if not IsInGameplay() then return end
local pocketwatch = GetWatch("pocketwatch_recall")
if pocketwatch == nil or not G.ThePlayer:HasTag("pocketwatchcaster") then return end
act = G.ACTIONS.CAST_POCKETWATCH
local buffact = G.BufferedAction(G.ThePlayer, target, act, pocketwatch)
if not G.TheWorld.ismastersim then
local function cb()
G.SendRPCToServer(G.RPC.ControllerUseItemOnSelfFromInvTile, act.code, pocketwatch, target)
end
if G.ThePlayer.components.locomotor then
buffact.preview_cb = cb
else
cb()
end
end
G.ThePlayer.components.playercontroller:DoAction(buffact)
end)
end end
return opt
end end
local lang = { local lang = {
@ -34,7 +143,7 @@ local lang = {
} }
} }
local language = GetConfig("lang", "eng") local language = GetModConfigData("lang")
PrefabFiles = { "pocketwatchpack" } PrefabFiles = { "pocketwatchpack" }
Assets = { Assets = {