[gd_scene load_steps=4 format=2] [ext_resource path="res://sprites/sun.png" type="Texture" id=1] [ext_resource path="res://scripts/sunAnim.gd" type="Script" id=2] [sub_resource type="Animation" id=1] resource_name = "idle" length = 3.0 loop = true tracks/0/type = "value" tracks/0/path = NodePath("sun:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1.5, 3 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 1.5, 1.5 ), Vector2( 1, 1 ) ] } [node name="sun" type="Node2D"] script = ExtResource( 2 ) [node name="sun" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="anim" type="AnimationPlayer" parent="."] anims/idle = SubResource( 1 )