GodotHook/register_types.cpp

17 lines
400 B
C++

/* register_types.cpp */
#include "register_types.h"
#include "core/object/class_db.h"
#include "hook.h"
void initialize_hook_module(ModuleInitializationLevel p_level) {
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
ClassDB::register_class<Hook>();
}
}
void uninitialize_hook_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
}