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hook -> GodotHook
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#include "core/class_db.h"
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#include "core/class_db.h"
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#include "hook.h"
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#include "hook.h"
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void register_hook_types() {
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void register_GodotHook_types() {
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ClassDB::register_class<Hook>();
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ClassDB::register_class<Hook>();
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}
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}
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void unregister_hook_types() {
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void unregister_GodotHook_types() {
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// Nothing to do here in this example.
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// Nothing to do here in this example.
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}
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}
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/* register_types.h */
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/* register_types.h */
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void register_hook_types();
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void register_GodotHook_types();
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void unregister_hook_types();
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void unregister_GodotHook_types();
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/* yes, the word in the middle must be the same as the module folder name */
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/* yes, the word in the middle must be the same as the module folder name */
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