From 73b485449489c96d4b82c1f793f6039cb8f7da94 Mon Sep 17 00:00:00 2001 From: Mestima Date: Thu, 27 Aug 2020 16:59:43 +0300 Subject: [PATCH] removed all useless stuff from gh-pages branch --- LICENSE | 674 --------------------------------- lua/autorun/client/discord.lua | 189 --------- lua/autorun/server/discord.lua | 217 ----------- web/nodejs/.gitignore | 4 - web/nodejs/config_sample.json | 8 - web/nodejs/index.ts | 74 ---- web/nodejs/package-lock.json | 497 ------------------------ web/nodejs/package.json | 25 -- web/nodejs/tsconfig.json | 69 ---- web/nodejs/tslint.json | 16 - web/php/request.php | 25 -- web/php/send.php | 25 -- 12 files changed, 1823 deletions(-) delete mode 100644 LICENSE delete mode 100644 lua/autorun/client/discord.lua delete mode 100644 lua/autorun/server/discord.lua delete mode 100644 web/nodejs/.gitignore delete mode 100644 web/nodejs/config_sample.json delete mode 100644 web/nodejs/index.ts delete mode 100644 web/nodejs/package-lock.json delete mode 100644 web/nodejs/package.json delete mode 100644 web/nodejs/tsconfig.json delete mode 100644 web/nodejs/tslint.json delete mode 100644 web/php/request.php delete mode 100644 web/php/send.php diff --git a/LICENSE b/LICENSE deleted file mode 100644 index f288702..0000000 --- a/LICENSE +++ /dev/null @@ -1,674 +0,0 @@ - GNU GENERAL PUBLIC LICENSE - Version 3, 29 June 2007 - - Copyright (C) 2007 Free Software Foundation, Inc. - Everyone is permitted to copy and distribute verbatim copies - of this license document, but changing it is not allowed. - - Preamble - - The GNU General Public License is a free, copyleft license for -software and other kinds of works. - - The licenses for most software and other practical works are designed -to take away your freedom to share and change the works. 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If not, see . - -Also add information on how to contact you by electronic and paper mail. - - If the program does terminal interaction, make it output a short -notice like this when it starts in an interactive mode: - - Copyright (C) - This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. - This is free software, and you are welcome to redistribute it - under certain conditions; type `show c' for details. - -The hypothetical commands `show w' and `show c' should show the appropriate -parts of the General Public License. Of course, your program's commands -might be different; for a GUI interface, you would use an "about box". - - You should also get your employer (if you work as a programmer) or school, -if any, to sign a "copyright disclaimer" for the program, if necessary. -For more information on this, and how to apply and follow the GNU GPL, see -. - - The GNU General Public License does not permit incorporating your program -into proprietary programs. If your program is a subroutine library, you -may consider it more useful to permit linking proprietary applications with -the library. If this is what you want to do, use the GNU Lesser General -Public License instead of this License. But first, please read -. diff --git a/lua/autorun/client/discord.lua b/lua/autorun/client/discord.lua deleted file mode 100644 index 9b5fa8d..0000000 --- a/lua/autorun/client/discord.lua +++ /dev/null @@ -1,189 +0,0 @@ ---[[ - COPYRIGHT: - Made by Mestima © 2019 - - if (this addon using api.nilored server) then - I don't allow you to modify this addon. - I don't allow you to share this addon. - This addon using MY API server. I don't want billions of people to use my api server. - If you want to modify this addon, please contact me before or get the source code from my GitHub. - else - If you're reading this at the GitHub, you need to know - that this script is licensed under the GPLv3 License (https://www.gnu.org/licenses/gpl-3.0.html) - Copyright removing is NOT allowed! - - If you're using this type of GM-Discord addon that licensed under GPLv3 license, - you are NOT allowed to use api.nilored server. - end - - http://steamcommunity.com/id/mestima - http://github.com/Mestima -]] - -net.Receive("DiscordToGmod", function() - local username = net.ReadString() - local message = net.ReadString() - chat.AddText(Color(66, 140, 244, 255), "[Discord] ", Color(145, 191, 255, 255), username, Color(255, 255, 255, 255), ": ", Color(255, 255, 255, 255), message) -end) - -local function OpenDiscordSettings(ply) - if !ply:IsSuperAdmin() then return end - - local frame = vgui.Create("DFrame") - frame:SetSize(700, 390) - frame:SetPos(ScrW()/2-350, ScrH()/2-250) - frame:SetTitle("Discord Settings") - frame:MakePopup() - frame.Paint = function(s,w,h) draw.RoundedBox(0,0,0,w,h,Color(0,0,0,200)) end - - local mode = vgui.Create("DComboBox", frame) - mode:SetSize(335, 25) - mode:SetPos(10, 25) - mode:SetValue("Select Mode") - mode:AddChoice("Sandbox") - mode:AddChoice("DarkRP") - - local type = vgui.Create("DComboBox", frame) - type:SetSize(335, 25) - type:SetPos(355, 25) - type:SetValue("Select Type") - type:AddChoice("Embed") - type:AddChoice("Simple") - - local whook = vgui.Create("DTextEntry", frame) - whook:SetSize(680, 25) - whook:SetPos(10, 55) - whook:SetText("Webhook Link") - - local col = vgui.Create("DTextEntry", frame) - col:SetSize(680, 25) - col:SetPos(10, 85) - col:SetText("HTML Color") - - local tok = vgui.Create("DTextEntry", frame) - tok:SetSize(680, 25) - tok:SetPos(10, 115) - tok:SetText("Discord App token") - - local chan = vgui.Create("DTextEntry", frame) - chan:SetSize(680, 25) - chan:SetPos(10, 145) - chan:SetText("Discord Channel") - - local butts = { - { - name = "Set Mode", - f = function() - val = mode:GetValue() - net.Start("DiscordUpdate") - net.WriteString("mode") - net.WriteString(val) - net.SendToServer() - chat.AddText("Discord mode has been set to " .. val) - end - }, - { - name = "Set Type", - f = function() - local val = type:GetValue() - net.Start("DiscordUpdate") - net.WriteString("type") - net.WriteString(val) - net.SendToServer() - chat.AddText("Discord type has been set to " .. val) - end - }, - { - name = "Set Webhook", - f = function() - local val = whook:GetValue() - net.Start("DiscordUpdate") - net.WriteString("webhook") - net.WriteString(val) - net.SendToServer() - chat.AddText("Discord webhook has been set to " .. val) - end - }, - { - name = "Set Color", - f = function() - local val = col:GetValue() - net.Start("DiscordUpdate") - net.WriteString("color") - net.WriteString(val) - net.SendToServer() - chat.AddText("Discord embed color has been set to " .. val) - end - }, - { - name = "Set Discord App token", - f = function() - local val = tok:GetValue() - net.Start("DiscordUpdate") - net.WriteString("token") - net.WriteString(val) - net.SendToServer() - chat.AddText("Discord App token has been set to " .. val) - end - }, - { - name = "Set Discord Channel", - f = function() - local val = chan:GetValue() - net.Start("DiscordUpdate") - net.WriteString("channel") - net.WriteString(val) - net.SendToServer() - chat.AddText("Discord Channel has been set to " .. val) - end - }, - { - name = "Set All", - f = function() - local val = col:GetValue() - net.Start("DiscordUpdate") - net.WriteString("color") - net.WriteString(col:GetValue()) - net.SendToServer() - local val = whook:GetValue() - net.Start("DiscordUpdate") - net.WriteString("webhook") - net.WriteString(whook:GetValue()) - net.SendToServer() - local val = type:GetValue() - net.Start("DiscordUpdate") - net.WriteString("type") - net.WriteString(val) - net.SendToServer() - val = mode:GetValue() - net.Start("DiscordUpdate") - net.WriteString("mode") - net.WriteString(val) - net.SendToServer() - local val = chan:GetValue() - net.Start("DiscordUpdate") - net.WriteString("channel") - net.WriteString(val) - net.SendToServer() - local val = tok:GetValue() - net.Start("DiscordUpdate") - net.WriteString("token") - net.WriteString(val) - net.SendToServer() - chat.AddText("All Discord settings was updated!") - end - } - } - local panel = vgui.Create("DScrollPanel", frame) - panel:SetPos(10, 175) - panel:SetSize(680, 210) - for k,v in pairs(butts) do - local butt = panel:Add("DButton") - butt:SetText(v.name) - butt:SetSize(680, 25) - butt:Dock(TOP) - butt:DockMargin(0, 0, 0, 5) - butt.DoClick = v.f - end -end -concommand.Add("Discord", OpenDiscordSettings) diff --git a/lua/autorun/server/discord.lua b/lua/autorun/server/discord.lua deleted file mode 100644 index 3c751dc..0000000 --- a/lua/autorun/server/discord.lua +++ /dev/null @@ -1,217 +0,0 @@ ---[[ - COPYRIGHT: - Made by Mestima © 2019 - - if (this addon using api.nilored server) then - I don't allow you to modify this addon. - I don't allow you to share this addon. - This addon using MY API server. I don't want billions of people to use my api server. - If you want to modify this addon, please contact me before or get the source code from my GitHub. - else - If you're reading this at the GitHub, you need to know - that this script is licensed under the GPLv3 License (https://www.gnu.org/licenses/gpl-3.0.html) - Copyright removing is NOT allowed! - - If you're using this type of GM-Discord addon that licensed under GPLv3 license, - you are NOT allowed to use api.nilored server. - end - - http://steamcommunity.com/id/mestima - http://github.com/Mestima -]] - -DiscordSettings = { - settings = { - mode = "Sandbox", -- Sandbox/DarkRP - type = "Simple", -- Embed or Simple - webhook = "https://discordapp.com/api/webhooks/GuildID/TOKEN", - color = 15258703, -- Decimal color (https://convertingcolors.com/decimal-color-15258703.html) - token = "TOKEN", - channel = "channel_id", - admins = {} -- Supports ULX admin mode! (ULX only!) - } -} - -function DiscordSettings:Save() - file.Write("discord.txt", util.TableToJSON(self.settings)) -end -function DiscordSettings:Load() - if !file.Exists("discord.txt", "DATA") then self:Save() end - self.settings = util.JSONToTable(file.Read("discord.txt", "DATA")) -end - -local function SaveDiscordStorage(tbl) - file.Write("discord_storage.txt", util.TableToJSON(tbl)) -end -if !file.Exists("discord_storage.txt", "DATA") then - local init = { - last = 1, - msg = {} - } - SaveDiscordStorage(init) -end - ---[[ Network ]] -util.AddNetworkString("DiscordToGmod") -util.AddNetworkString("DiscordUpdate") -net.Receive("DiscordUpdate", function(len,ply) - if !ply:IsSuperAdmin() then return end - local type = net.ReadString() - local var = net.ReadString() - DiscordSettings.settings[type] = var - DiscordSettings:Save() -end) - ---[[ Load Data ]] -DiscordSettings:Load() -DiscordStorage = util.JSONToTable(file.Read("discord_storage.txt", "DATA")) - ---[[ Discord Messages ]] -local function GetFromDiscord(body, len, headers, code) -- yeah, I know, so shitty function - local content = util.JSONToTable(body) - for i = DiscordStorage.last, #content do - if content[i].author.bot == true then goto skip end - for k,v in pairs(DiscordStorage.msg) do if v == content[i].id then goto skip end end - - table.insert(DiscordStorage.msg, content[i].id) - local tbl = { - last = i, -- Don't forget to make small oprimization :) - msg = DiscordStorage.msg - } - SaveDiscordStorage(tbl) - local username = content[i].author.username - local msg = content[i].content - local uid = tostring(content[i].author.id) - - local len = string.len(msg) - if len > 4 then - if string.sub(msg,1,1) == "!" then - if DiscordSettings.settings.admins[uid] then - local command = string.sub(msg, 2, len) - game.ConsoleCommand("ulx "..command.."\n") - goto skip - end - end - end - - net.Start("DiscordToGmod") - net.WriteString(username) - net.WriteString(msg) - net.Broadcast() - ::skip:: -- why don't I use 'continue' operator? - end -end -timer.Create("DiscordMessageGetter", 3, 0, function() - if not DiscordSettings then return end - if not DiscordSettings.settings then return end - if DiscordSettings.settings.token == "TOKEN" or DiscordSettings.settings.channel == "channel_id" then return end - http.Fetch("http://yourwebserver.com/request.php?channel="..DiscordSettings.settings.channel.."&token="..DiscordSettings.settings.token, GetFromDiscord) -- CHANGE URL HERE -end) - ---[[ Avatar Loading ]] -DiscordAvatar = {} -local function GetSteamAvatar(ply) - http.Fetch("https://steamcommunity.com/profiles/".. ply:SteamID64() .."?xml=1", function(body) - local p1,p2 = string.find(body, "") - if (p1 && p2) then - p1 = p1+21 - p2 = p2-16 - local id = ply:SteamID() - if !DiscordAvatar[id] then - DiscordAvatar[id] = string.sub(body, p1, p2) - end - end - end, - function() - error("Error. Steam api is down.") - end - ) -end - ---[[ Message Filtering Functions ]] -local SendFunctions = { - DarkRP = function(p,m,t) - local msg = m - if string.len(msg) < 4 then return false end - if string.sub(msg,1,3) == "///" then return false end - if string.sub(msg,1,3) == "/ad" then return false end - if string.sub(msg,1,2) ~= "//" && string.sub(msg,1,2) ~= "/a" && string.sub(msg,1,4) ~= "/ooc" then return false end - - msg = string.gsub(msg,"// ","") - msg = string.gsub(msg,"/a ","") - msg = string.gsub(msg,"/ooc ","") - local name = "" - - if t == true then name = name .. "(TEAM) " end - if p:Alive() == false then name = name .. "*DEAD* " end - name = name .. p:Nick() - return true, msg, name - end, - Sandbox = function(p,m,t) - local msg = m - local name = "" - - if t == true then name = name .. "(TEAM) " end - if p:Alive() == false then name = name .. "*DEAD* " end - name = name .. p:Nick() - return true, msg, name - end -} - ---[[ Transfer Function ]] -local function DiscordRelay(ply, text, team) - if !IsValid(ply) || !ply:IsPlayer() then return end - if !DiscordSettings || !DiscordSettings.settings then return end - - local flag, msg, uname = SendFunctions[DiscordSettings.settings.mode](ply, text, team) - if !flag then return end - - local data = { - username = uname, - avatar_url = DiscordAvatar[ply:SteamID()], - content = msg - } - - if DiscordSettings.settings.type == "Embed" then -- Embed settings - data = { - username = uname, - avatar_url = DiscordAvatar[ply:SteamID()], - embeds = { - { - author = { - name = msg - }, - color = DiscordSettings.settings.color - } - } - } - end - - http.Post("http://yourwebserver.com/send.php", { -- CHANGE URL HERE - webhook = DiscordSettings.settings.webhook, - content = util.TableToJSON(data), - }) -end - ---[[ Garbage Collector ]] -local function ClearCache(ply) - local id = ply:SteamID() - if !DiscordAvatar[id] then return end - DiscordAvatar[id] = nil -end -hook.Add("PlayerSay", "DiscordRelay", DiscordRelay) -hook.Add("PlayerDisconnected", "DiscordClearCache", ClearCache) -hook.Add("PlayerInitialSpawn", "DiscordAvatarInit", GetSteamAvatar) - -concommand.Add("Discord_AddAdmin", function(ply, cmd, args) - if IsValid(ply) and !ply:IsSuperAdmin() then return end - if !args[1] then return end - DiscordSettings.settings.admins[tostring(args[1])] = true - DiscordSettings:Save() -end) -concommand.Add("Discord_RemoveAdmin", function(ply, cmd, args) - if IsValid(ply) and !ply:IsSuperAdmin() then return end - if !args[1] then return end - DiscordSettings.settings.admins[tostring(args[1])] = nil - DiscordSettings:Save() -end) diff --git a/web/nodejs/.gitignore b/web/nodejs/.gitignore deleted file mode 100644 index 81d5705..0000000 --- a/web/nodejs/.gitignore +++ /dev/null @@ -1,4 +0,0 @@ - -/node_modules -/dist -/config.json diff --git a/web/nodejs/config_sample.json b/web/nodejs/config_sample.json deleted file mode 100644 index 3ebf68d..0000000 --- a/web/nodejs/config_sample.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "port": 8080, - "token": "", - "channel": "", - "webhook": "", - "security": true, - "debug": false -} \ No newline at end of file diff --git a/web/nodejs/index.ts b/web/nodejs/index.ts deleted file mode 100644 index 71d3b6c..0000000 --- a/web/nodejs/index.ts +++ /dev/null @@ -1,74 +0,0 @@ -import express from 'express'; -import fetch from 'node-fetch'; -const config = require('../config.json'); - -console.clear(); - -const app = express(); -const port = config.port; - -const webhook = config.webhook; -const channel = config.channel; -const token = config.token; - -const security = config.security; -const debug = config.debug; - -app.post("/send", (req, res) => { - const content: any = req.query.content; - const postWebhook: any = req.query.webhook; - - if (webhook != postWebhook) { - const err = `error: unknown webhook '${postWebhook}'`; - if (debug) { - console.log(err); - } - return res.send(err); - } - - const answer: any = { - sendService: res.statusCode - }; - - fetch(webhook, { - method: 'POST', - body: content, - headers: {'Content-Type': 'application/json'} - }) - .then((discordRes: any) => discordRes.text()) - .then((body: any) => { - answer.discordService = body; - const jsonAnswer = JSON.stringify(answer); - res.send(jsonAnswer); - if (debug) { - console.log(jsonAnswer); - } - }); -}); - -app.get("/request", (req, res) => { - if (security) { - const postToken: any = req.query.token; - const postChannel: any = req.query.channel; - if (channel != postChannel || token != postToken) { - const err = `error: unknown token or channel`; - if (debug) { - console.log(err); - } - return res.send(err); - } - } - - fetch(`https://discordapp.com/api/channels/${channel}/messages?token=Bot ${token}`) - .then(discordRes => discordRes.json()) - .then(json => { - res.send(json); - if (debug) { - console.log(json); - } - }); -}); - -app.listen(port, () => { - console.log(`GM-Discord API server started at port ${port}`); -}); \ No newline at end of file diff --git a/web/nodejs/package-lock.json b/web/nodejs/package-lock.json deleted file mode 100644 index ef21572..0000000 --- a/web/nodejs/package-lock.json +++ /dev/null @@ -1,497 +0,0 @@ -{ - 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"name": "gm-discord-webpart", - "version": "1.0.0", - "description": "", - "main": "dist/index.js", - "scripts": { - "prebuild": "npx tslint -c tslint.json -p tsconfig.json --fix", - "build": "npx tsc", - "prestart": "npm run build", - "start": "node .", - "test": "echo \"Error: no test specified\" && exit 1" - }, - "author": "Mestima", - "license": "MIT", - "dependencies": { - "@types/node-fetch": "^2.5.7", - "express": "^4.17.1", - "node-fetch": "^2.6.0" - }, - "devDependencies": { - "@types/express": "^4.17.7", - "@types/node": "^14.6.0", - "typescript": "^4.0.2" - } -} diff --git a/web/nodejs/tsconfig.json b/web/nodejs/tsconfig.json deleted file mode 100644 index b7164df..0000000 --- a/web/nodejs/tsconfig.json +++ /dev/null @@ -1,69 +0,0 @@ -{ - "compilerOptions": { - /* Visit https://aka.ms/tsconfig.json to read more about this file */ - - /* Basic Options */ - // "incremental": true, /* Enable incremental compilation */ - "target": "es6", /* Specify ECMAScript target version: 'ES3' (default), 'ES5', 'ES2015', 'ES2016', 'ES2017', 'ES2018', 'ES2019', 'ES2020', or 'ESNEXT'. */ - 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Use to control the output directory structure with --outDir. */ - // "composite": true, /* Enable project compilation */ - // "tsBuildInfoFile": "./", /* Specify file to store incremental compilation information */ - // "removeComments": true, /* Do not emit comments to output. */ - // "noEmit": true, /* Do not emit outputs. */ - // "importHelpers": true, /* Import emit helpers from 'tslib'. */ - // "downlevelIteration": true, /* Provide full support for iterables in 'for-of', spread, and destructuring when targeting 'ES5' or 'ES3'. */ - // "isolatedModules": true, /* Transpile each file as a separate module (similar to 'ts.transpileModule'). */ - - /* Strict Type-Checking Options */ - "strict": true, /* Enable all strict type-checking options. */ - // "noImplicitAny": true, /* Raise error on expressions and declarations with an implied 'any' type. */ - // "strictNullChecks": true, /* Enable strict null checks. */ - // "strictFunctionTypes": true, /* Enable strict checking of function types. */ - // "strictBindCallApply": true, /* Enable strict 'bind', 'call', and 'apply' methods on functions. */ - // "strictPropertyInitialization": true, /* Enable strict checking of property initialization in classes. */ - // "noImplicitThis": true, /* Raise error on 'this' expressions with an implied 'any' type. */ - // "alwaysStrict": true, /* Parse in strict mode and emit "use strict" for each source file. */ - - /* Additional Checks */ - // "noUnusedLocals": true, /* Report errors on unused locals. */ - // "noUnusedParameters": true, /* Report errors on unused parameters. */ - // "noImplicitReturns": true, /* Report error when not all code paths in function return a value. */ - // "noFallthroughCasesInSwitch": true, /* Report errors for fallthrough cases in switch statement. */ - - /* Module Resolution Options */ - // "moduleResolution": "node", /* Specify module resolution strategy: 'node' (Node.js) or 'classic' (TypeScript pre-1.6). */ - // "baseUrl": "./", /* Base directory to resolve non-absolute module names. */ - // "paths": {}, /* A series of entries which re-map imports to lookup locations relative to the 'baseUrl'. */ - // "rootDirs": [], /* List of root folders whose combined content represents the structure of the project at runtime. */ - // "typeRoots": [], /* List of folders to include type definitions from. */ - // "types": [], /* Type declaration files to be included in compilation. */ - // "allowSyntheticDefaultImports": true, /* Allow default imports from modules with no default export. This does not affect code emit, just typechecking. */ - "esModuleInterop": true, /* Enables emit interoperability between CommonJS and ES Modules via creation of namespace objects for all imports. Implies 'allowSyntheticDefaultImports'. */ - // "preserveSymlinks": true, /* Do not resolve the real path of symlinks. */ - // "allowUmdGlobalAccess": true, /* Allow accessing UMD globals from modules. */ - - /* Source Map Options */ - // "sourceRoot": "", /* Specify the location where debugger should locate TypeScript files instead of source locations. */ - // "mapRoot": "", /* Specify the location where debugger should locate map files instead of generated locations. */ - // "inlineSourceMap": true, /* Emit a single file with source maps instead of having a separate file. */ - // "inlineSources": true, /* Emit the source alongside the sourcemaps within a single file; requires '--inlineSourceMap' or '--sourceMap' to be set. */ - - /* Experimental Options */ - // "experimentalDecorators": true, /* Enables experimental support for ES7 decorators. */ - // "emitDecoratorMetadata": true, /* Enables experimental support for emitting type metadata for decorators. */ - - /* Advanced Options */ - "skipLibCheck": true, /* Skip type checking of declaration files. */ - "forceConsistentCasingInFileNames": true /* Disallow inconsistently-cased references to the same file. */ - } -} diff --git a/web/nodejs/tslint.json b/web/nodejs/tslint.json deleted file mode 100644 index cefca3e..0000000 --- a/web/nodejs/tslint.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "defaultSeverity": "error", - "extends": [ - "tslint:recommended" - ], - "jsRules": {}, - "rules": { - "no-console": false, - "no-shadowed-variable": false, - "only-arrow-functions": false, - "no-var-requires": false, - "triple-equals": false, - "trailing-comma": [ false ] - }, - "rulesDirectory": [] -} \ No newline at end of file diff --git a/web/php/request.php b/web/php/request.php deleted file mode 100644 index 3b05cec..0000000 --- a/web/php/request.php +++ /dev/null @@ -1,25 +0,0 @@ - diff --git a/web/php/send.php b/web/php/send.php deleted file mode 100644 index a840ca7..0000000 --- a/web/php/send.php +++ /dev/null @@ -1,25 +0,0 @@ - array( - 'header' => "Content-type: application/json\r\n", - 'method' => 'POST', - 'content' => $_POST["content"] - ) - ); - $context = stream_context_create($options); - $result = file_get_contents($_POST["webhook"], false, $context); -?> \ No newline at end of file