This commit is contained in:
DashyFox 2024-10-02 22:59:51 +03:00
parent dd6e05951b
commit 0e845d9ebd
3 changed files with 329 additions and 151 deletions

View File

@ -13,8 +13,6 @@
// Define default timer and channels // Define default timer and channels
#define SOUND_TIMER TIM4 #define SOUND_TIMER TIM4
#define SOUND_TIMER_RCC RCC_APB1ENR_TIM4EN #define SOUND_TIMER_RCC RCC_APB1ENR_TIM4EN
#define SOUND_CHANNEL_1 3 // TIM4 Channel 3
#define SOUND_CHANNEL_2 4 // TIM4 Channel 4
// Define the Note structure // Define the Note structure
typedef struct { typedef struct {
@ -25,34 +23,142 @@ typedef struct {
// Enum for musical notes // Enum for musical notes
typedef enum { typedef enum {
NOTE_C4 = 261, C0 = 16,
NOTE_D4 = 293, C0_sharp = 17,
NOTE_E4 = 329, D0 = 18,
NOTE_F4 = 349, D0_sharp = 19,
NOTE_G4 = 392, E0 = 21,
NOTE_A4 = 440, F0 = 22,
NOTE_B4 = 493, F0_sharp = 23,
NOTE_C5 = 523, G0 = 25,
// Add more notes as needed G0_sharp = 26,
NOTE_REST = 0 A0 = 28,
A0_sharp = 29,
B0 = 31,
C1 = 33,
C1_sharp = 35,
D1 = 37,
D1_sharp = 39,
E1 = 41,
F1 = 44,
F1_sharp = 46,
G1 = 49,
G1_sharp = 52,
A1 = 55,
A1_sharp = 58,
B1 = 62,
C2 = 65,
C2_sharp = 69,
D2 = 73,
D2_sharp = 78,
E2 = 82,
F2 = 87,
F2_sharp = 92,
G2 = 98,
G2_sharp = 104,
A2 = 110,
A2_sharp = 117,
B2 = 123,
C3 = 130,
C3_sharp = 138,
D3 = 146,
D3_sharp = 155,
E3 = 164,
F3 = 174,
F3_sharp = 185,
G3 = 196,
G3_sharp = 207,
A3 = 220,
A3_sharp = 233,
B3 = 246,
C4 = 261,
C4_sharp = 277,
D4 = 293,
D4_sharp = 311,
E4 = 329,
F4 = 349,
F4_sharp = 369,
G4 = 392,
G4_sharp = 415,
A4 = 440,
A4_sharp = 466,
B4 = 493,
C5 = 523,
C5_sharp = 554,
D5 = 587,
D5_sharp = 622,
E5 = 659,
F5 = 698,
F5_sharp = 740,
G5 = 784,
G5_sharp = 830,
A5 = 880,
A5_sharp = 932,
B5 = 987,
C6 = 1046,
C6_sharp = 1108,
D6 = 1174,
D6_sharp = 1244,
E6 = 1318,
F6 = 1396,
F6_sharp = 1480,
G6 = 1568,
G6_sharp = 1661,
A6 = 1760,
A6_sharp = 1864,
B6 = 1975,
C7 = 2093,
C7_sharp = 2217,
D7 = 2349,
D7_sharp = 2489,
E7 = 2637,
F7 = 2793,
F7_sharp = 2960,
G7 = 3136,
G7_sharp = 3322,
A7 = 3520,
A7_sharp = 3729,
B7 = 3951,
C8 = 4186,
C8_sharp = 4435,
D8 = 4699,
D8_sharp = 4978
} MusicalNote_t; } MusicalNote_t;
// Enum for note durations (in fractions of a whole note) // Enum for note durations (in fractions of a whole note)
typedef enum { typedef enum {
DURATION_WHOLE = 1, T0 = 0, // Infinite
DURATION_HALF = 2, T1 = 1, // Whole note
DURATION_QUARTER = 4, T2 = 2, // Half note
DURATION_EIGHTH = 8, T4 = 4, // Quarter note
DURATION_SIXTEENTH = 16 T8 = 8, // Eighth note
// Add more durations as needed T16 = 16 // Sixteenth note
} NoteDuration_t; } NoteDuration_t;
// Structure for melody playback
typedef struct {
Note_t* notes; // Pointer to an array of notes
uint32_t size; // Number of notes in the melody
uint32_t current_note; // Index of the current note
uint32_t repeat_count; // Total repeat count
uint32_t repeat_left; // Repeats left
} Melody_t;
// Function declarations // Function declarations
void sound_init(void); void sound_init(void);
void sound_set_bpm(uint32_t bpm); void sound_set_bpm(uint32_t bpm);
void sound_play_note(Note_t note, uint8_t channel); void sound_play_note(Note_t note, uint8_t channel);
void sound_play_melody(Note_t* melody, uint32_t size, uint8_t channel, uint32_t repeat_count);
void sound_tick(void); void sound_tick(void);
Note_t sound_create_note(MusicalNote_t note, NoteDuration_t duration, uint8_t duty_cycle); Note_t sound_create_note(MusicalNote_t note, NoteDuration_t duration, uint8_t duty_cycle);
#endif /* INC_SOUND_H_ */ #endif /* INC_SOUND_H_ */

View File

@ -9,11 +9,13 @@
#include "stm32f103xb.h" #include "stm32f103xb.h"
#include "SimpleTimer.h" #include "SimpleTimer.h"
static uint32_t bpm = 145; // Default BPM static uint32_t bpm = 120; // Default BPM
static uint32_t note_end_time_ch3 = 0; // End time for channel 3 static uint32_t note_end_time_ch[4] = {0, 0, 0, 0}; // End times for each channel (1-4)
static uint32_t note_end_time_ch4 = 0; // End time for channel 4 static Melody_t melodies[4]; // Array of melodies for each channel
static Note_t current_note_ch3;
static Note_t current_note_ch4; // Initialize the sound system
#define SOUND_TIMER TIM4
#define SOUND_TIMER_RCC RCC_APB1ENR_TIM4EN
// Initialize the sound system // Initialize the sound system
void sound_init(void) { void sound_init(void) {
@ -23,54 +25,29 @@ void sound_init(void) {
// Configure GPIO pins for timer output (assuming GPIOB pins for TIM4 CH3 and CH4) // Configure GPIO pins for timer output (assuming GPIOB pins for TIM4 CH3 and CH4)
RCC->APB2ENR |= RCC_APB2ENR_IOPBEN; RCC->APB2ENR |= RCC_APB2ENR_IOPBEN;
if (SOUND_CHANNEL_1 == 1 || SOUND_CHANNEL_1 == 2) { // Configure only channels 3 and 4
GPIOB->CRL &= ~(0xF << ((SOUND_CHANNEL_1 - 1) * 4)); // Clear // Channel 3
GPIOB->CRL |= (0xB << ((SOUND_CHANNEL_1 - 1) * 4)); // Alternate function push-pull GPIOB->CRH &= ~(0xF << (3 * 4)); // Clear configuration for PB10 (TIM4_CH3)
} else if (SOUND_CHANNEL_1 == 3 || SOUND_CHANNEL_1 == 4) { GPIOB->CRH |= (0xB << (3 * 4)); // Set to alternate function push-pull
GPIOB->CRH &= ~(0xF << ((SOUND_CHANNEL_1 - 8) * 4)); // Clear
GPIOB->CRH |= (0xB << ((SOUND_CHANNEL_1 - 8) * 4)); // Alternate function push-pull
}
if (SOUND_CHANNEL_2 == 1 || SOUND_CHANNEL_2 == 2) { // Channel 4
GPIOB->CRL &= ~(0xF << ((SOUND_CHANNEL_2 - 1) * 4)); // Clear GPIOB->CRH &= ~(0xF << (4 * 4)); // Clear configuration for PB11 (TIM4_CH4)
GPIOB->CRL |= (0xB << ((SOUND_CHANNEL_2 - 1) * 4)); // Alternate function push-pull GPIOB->CRH |= (0xB << (4 * 4)); // Set to alternate function push-pull
} else if (SOUND_CHANNEL_2 == 3 || SOUND_CHANNEL_2 == 4) {
GPIOB->CRH &= ~(0xF << ((SOUND_CHANNEL_2 - 8) * 4)); // Clear
GPIOB->CRH |= (0xB << ((SOUND_CHANNEL_2 - 8) * 4)); // Alternate function push-pull
}
// Initialize the timer for PWM output // Initialize the timer for PWM output
SOUND_TIMER->PSC = 0; // Will be set in sound_play_note() SOUND_TIMER->PSC = 0;
SOUND_TIMER->ARR = 0xFFFF; // Will be set in sound_play_note() SOUND_TIMER->ARR = 0xFFFF;
// Configure PWM mode on both channels // Configure only channels 3 and 4 for PWM output
if (SOUND_CHANNEL_1 == 3) { SOUND_TIMER->CCMR2 &= ~(TIM_CCMR2_OC3M | TIM_CCMR2_OC4M); // Clear channel 3 and 4 mode
SOUND_TIMER->CCMR2 &= ~TIM_CCMR2_OC3M; SOUND_TIMER->CCMR2 |= (6 << TIM_CCMR2_OC3M_Pos); // Set channel 3 to PWM mode 1
SOUND_TIMER->CCMR2 |= (6 << TIM_CCMR2_OC3M_Pos); // PWM mode 1 for channel 3 SOUND_TIMER->CCER |= (TIM_CCER_CC3E | TIM_CCER_CC4E); // Enable output for channels 3 and 4
SOUND_TIMER->CCER |= TIM_CCER_CC3E; // Enable output on channel 3
} else if (SOUND_CHANNEL_1 == 4) {
SOUND_TIMER->CCMR2 &= ~TIM_CCMR2_OC4M;
SOUND_TIMER->CCMR2 |= (6 << TIM_CCMR2_OC4M_Pos); // PWM mode 1 for channel 4
SOUND_TIMER->CCER |= TIM_CCER_CC4E; // Enable output on channel 4
}
if (SOUND_CHANNEL_2 == 3) { SOUND_TIMER->EGR = TIM_EGR_UG; // Update the timer
SOUND_TIMER->CCMR2 &= ~TIM_CCMR2_OC3M; SOUND_TIMER->CR1 |= TIM_CR1_CEN; // Enable the timer
SOUND_TIMER->CCMR2 |= (6 << TIM_CCMR2_OC3M_Pos); // PWM mode 1 for channel 3
SOUND_TIMER->CCER |= TIM_CCER_CC3E; // Enable output on channel 3
} else if (SOUND_CHANNEL_2 == 4) {
SOUND_TIMER->CCMR2 &= ~TIM_CCMR2_OC4M;
SOUND_TIMER->CCMR2 |= (6 << TIM_CCMR2_OC4M_Pos); // PWM mode 1 for channel 4
SOUND_TIMER->CCER |= TIM_CCER_CC4E; // Enable output on channel 4
}
// Generate an update event to reload the prescaler and ARR values
SOUND_TIMER->EGR = TIM_EGR_UG;
// Enable the timer
SOUND_TIMER->CR1 |= TIM_CR1_CEN;
} }
// Set BPM // Set BPM
void sound_set_bpm(uint32_t new_bpm) { void sound_set_bpm(uint32_t new_bpm) {
bpm = new_bpm; bpm = new_bpm;
@ -78,96 +55,88 @@ void sound_set_bpm(uint32_t new_bpm) {
// Play a note on a specific channel // Play a note on a specific channel
void sound_play_note(Note_t note, uint8_t channel) { void sound_play_note(Note_t note, uint8_t channel) {
if (channel == SOUND_CHANNEL_1) { if (channel < 1 || channel > 4) return;
current_note_ch3 = note;
if (note.frequency == 0) { uint32_t *ccr = &SOUND_TIMER->CCR1 + (channel - 1); // Select correct CCR for the channel
// Pause on channel 3 uint32_t *ccmr = (channel <= 2) ? &SOUND_TIMER->CCMR1 : &SOUND_TIMER->CCMR2;
SOUND_TIMER->CCER &= ~TIM_CCER_CC3E; // Disable output on channel 3 uint32_t *ccer = &SOUND_TIMER->CCER;
note_end_time_ch3 = millis() + note.duration; uint32_t enable_cc = TIM_CCER_CC1E << ((channel - 1) * 4);
if (note.frequency == 0) {
*ccer &= ~enable_cc;
note_end_time_ch[channel - 1] = millis() + note.duration;
} else {
uint32_t timer_clock = SystemCoreClock / 2;
uint32_t prescaler = (timer_clock / (note.frequency * 65536)) + 1;
uint32_t arr = (timer_clock / (prescaler * note.frequency)) - 1;
uint32_t ccr_val = ((arr + 1) * note.duty_cycle) / 100 - 1;
SOUND_TIMER->PSC = prescaler - 1;
SOUND_TIMER->ARR = arr;
*ccr = ccr_val;
*ccmr &= ~(TIM_CCMR1_OC1M << ((channel - 1) * 8));
*ccmr |= (6 << TIM_CCMR1_OC1M_Pos) << ((channel - 1) * 8);
*ccer |= enable_cc;
SOUND_TIMER->EGR = TIM_EGR_UG;
SOUND_TIMER->CR1 |= TIM_CR1_CEN;
note_end_time_ch[channel - 1] = (note.duration == 0) ? 0 : millis() + note.duration;
}
}
// Play a melody on a specific channel with repeat count
void sound_play_melody(Note_t* melody, uint32_t size, uint8_t channel, uint32_t repeat_count) {
if (channel < 1 || channel > 4 || melody == NULL || size == 0) return;
uint8_t ch_idx = channel - 1;
melodies[ch_idx].notes = melody;
melodies[ch_idx].size = size;
melodies[ch_idx].current_note = 0;
melodies[ch_idx].repeat_count = repeat_count;
melodies[ch_idx].repeat_left = repeat_count;
sound_play_note(melody[0], channel); // Play the first note
}
// Function to play the next note in the melody for a specific channel
void play_next_note(uint8_t channel) {
uint8_t ch_idx = channel - 1;
Melody_t* melody = &melodies[ch_idx];
if (melody->current_note >= melody->size) {
// If end of melody, check repeat
if (melody->repeat_left > 0) {
melody->repeat_left--;
melody->current_note = 0; // Restart melody
} else { } else {
// Configure frequency and duty cycle for channel 3 // Melody finished, no more repeats
uint32_t timer_clock = SystemCoreClock / 2; // Assuming APB1 prescaler is 2 melody->notes = NULL;
uint32_t prescaler = (timer_clock / (note.frequency * 65536)) + 1; return;
uint32_t arr = (timer_clock / (prescaler * note.frequency)) - 1;
uint32_t ccr = ((arr + 1) * note.duty_cycle) / 100 - 1;
SOUND_TIMER->PSC = prescaler - 1;
SOUND_TIMER->ARR = arr;
SOUND_TIMER->CCR3 = ccr;
// Configure PWM mode for channel 3
SOUND_TIMER->CCMR2 &= ~(TIM_CCMR2_OC3M | TIM_CCMR2_OC3PE);
SOUND_TIMER->CCMR2 |= (TIM_CCMR2_OC3M_1 | TIM_CCMR2_OC3M_2 | TIM_CCMR2_OC3PE); // PWM mode 1
SOUND_TIMER->CCER |= TIM_CCER_CC3E; // Enable output on channel 3
SOUND_TIMER->EGR = TIM_EGR_UG; // Update registers
SOUND_TIMER->CR1 |= TIM_CR1_CEN; // Enable timer
if (note.duration == 0) {
note_end_time_ch3 = 0; // Infinite duration
} else {
note_end_time_ch3 = millis() + note.duration;
}
}
} else if (channel == SOUND_CHANNEL_2) {
current_note_ch4 = note;
if (note.frequency == 0) {
// Pause on channel 4
SOUND_TIMER->CCER &= ~TIM_CCER_CC4E; // Disable output on channel 4
note_end_time_ch4 = millis() + note.duration;
} else {
// Configure frequency and duty cycle for channel 4
uint32_t timer_clock = SystemCoreClock / 2; // Assuming APB1 prescaler is 2
uint32_t prescaler = (timer_clock / (note.frequency * 65536)) + 1;
uint32_t arr = (timer_clock / (prescaler * note.frequency)) - 1;
uint32_t ccr = ((arr + 1) * note.duty_cycle) / 100 - 1;
SOUND_TIMER->PSC = prescaler - 1;
SOUND_TIMER->ARR = arr;
SOUND_TIMER->CCR4 = ccr;
// Configure PWM mode for channel 4
SOUND_TIMER->CCMR2 &= ~(TIM_CCMR2_OC4M | TIM_CCMR2_OC4PE);
SOUND_TIMER->CCMR2 |= (TIM_CCMR2_OC4M_1 | TIM_CCMR2_OC4M_2 | TIM_CCMR2_OC4PE); // PWM mode 1
SOUND_TIMER->CCER |= TIM_CCER_CC4E; // Enable output on channel 4
SOUND_TIMER->EGR = TIM_EGR_UG; // Update registers
SOUND_TIMER->CR1 |= TIM_CR1_CEN; // Enable timer
if (note.duration == 0) {
note_end_time_ch4 = 0; // Infinite duration
} else {
note_end_time_ch4 = millis() + note.duration;
}
} }
} }
sound_play_note(melody->notes[melody->current_note], channel);
melody->current_note++;
} }
// Function to be called periodically to handle note duration // Function to be called periodically to handle note duration
void sound_tick(void) { void sound_tick(void) {
if (note_end_time_ch3 != 0 && millis() >= note_end_time_ch3) { for (uint8_t ch = 0; ch < 4; ++ch) {
// Stop the note on channel 3 if (note_end_time_ch[ch] != 0 && millis() >= note_end_time_ch[ch]) {
SOUND_TIMER->CCER &= ~TIM_CCER_CC3E; // Disable output on channel 3 SOUND_TIMER->CCER &= ~(TIM_CCER_CC1E << (ch * 4)); // Disable output
note_end_time_ch3 = 0; note_end_time_ch[ch] = 0;
}
if (note_end_time_ch4 != 0 && millis() >= note_end_time_ch4) { if (melodies[ch].notes != NULL) {
// Stop the note on channel 4 play_next_note(ch + 1); // Play next note for channel
SOUND_TIMER->CCER &= ~TIM_CCER_CC4E; // Disable output on channel 4 }
note_end_time_ch4 = 0; }
} }
} }
// Create a Note_t from musical note and duration enums // Create a note
Note_t sound_create_note(MusicalNote_t note_enum, NoteDuration_t duration_enum, uint8_t duty_cycle) { Note_t sound_create_note(MusicalNote_t note, NoteDuration_t duration, uint8_t duty_cycle) {
Note_t result_note; uint32_t note_duration = (duration == T0) ? 0 : (60000 * 4 / (bpm * duration));
result_note.frequency = note_enum; return (Note_t){ .frequency = note, .duration = note_duration, .duty_cycle = duty_cycle };
if (duration_enum == 0) {
result_note.duration = 0; // Infinite duration
} else {
// Calculate duration in milliseconds
uint32_t whole_note_duration = (60000 / bpm) * 4; // Duration of whole note in ms
result_note.duration = whole_note_duration / duration_enum;
}
result_note.duty_cycle = duty_cycle;
return result_note;
} }

View File

@ -208,6 +208,113 @@ int main(void)
return "UNKNOWN"; return "UNKNOWN";
} }
} }
sound_set_bpm(147);
Note_t melody[] = {
sound_create_note(C0, T16, 50),
sound_create_note(C0_sharp, T16, 50),
sound_create_note(D0, T16, 50),
sound_create_note(D0_sharp, T16, 50),
sound_create_note(E0, T16, 50),
sound_create_note(F0, T16, 50),
sound_create_note(F0_sharp, T16, 50),
sound_create_note(G0, T16, 50),
sound_create_note(G0_sharp, T16, 50),
sound_create_note(A0, T16, 50),
sound_create_note(A0_sharp, T16, 50),
sound_create_note(B0, T16, 50),
sound_create_note(C1, T16, 50),
sound_create_note(C1_sharp, T16, 50),
sound_create_note(D1, T16, 50),
sound_create_note(D1_sharp, T16, 50),
sound_create_note(E1, T16, 50),
sound_create_note(F1, T16, 50),
sound_create_note(F1_sharp, T16, 50),
sound_create_note(G1, T16, 50),
sound_create_note(G1_sharp, T16, 50),
sound_create_note(A1, T16, 50),
sound_create_note(A1_sharp, T16, 50),
sound_create_note(B1, T16, 50),
sound_create_note(C2, T16, 50),
sound_create_note(C2_sharp, T16, 50),
sound_create_note(D2, T16, 50),
sound_create_note(D2_sharp, T16, 50),
sound_create_note(E2, T16, 50),
sound_create_note(F2, T16, 50),
sound_create_note(F2_sharp, T16, 50),
sound_create_note(G2, T16, 50),
sound_create_note(G2_sharp, T16, 50),
sound_create_note(A2, T16, 50),
sound_create_note(A2_sharp, T16, 50),
sound_create_note(B2, T16, 50),
sound_create_note(C3, T16, 50),
sound_create_note(C3_sharp, T16, 50),
sound_create_note(D3, T16, 50),
sound_create_note(D3_sharp, T16, 50),
sound_create_note(E3, T16, 50),
sound_create_note(F3, T16, 50),
sound_create_note(F3_sharp, T16, 50),
sound_create_note(G3, T16, 50),
sound_create_note(G3_sharp, T16, 50),
sound_create_note(A3, T16, 50),
sound_create_note(A3_sharp, T16, 50),
sound_create_note(B3, T16, 50),
sound_create_note(C4, T16, 50),
sound_create_note(C4_sharp, T16, 50),
sound_create_note(D4, T16, 50),
sound_create_note(D4_sharp, T16, 50),
sound_create_note(E4, T16, 50),
sound_create_note(F4, T16, 50),
sound_create_note(F4_sharp, T16, 50),
sound_create_note(G4, T16, 50),
sound_create_note(G4_sharp, T16, 50),
sound_create_note(A4, T16, 50),
sound_create_note(A4_sharp, T16, 50),
sound_create_note(B4, T16, 50),
sound_create_note(C5, T16, 50),
sound_create_note(C5_sharp, T16, 50),
sound_create_note(D5, T16, 50),
sound_create_note(D5_sharp, T16, 50),
sound_create_note(E5, T16, 50),
sound_create_note(F5, T16, 50),
sound_create_note(F5_sharp, T16, 50),
sound_create_note(G5, T16, 50),
sound_create_note(G5_sharp, T16, 50),
sound_create_note(A5, T16, 50),
sound_create_note(A5_sharp, T16, 50),
sound_create_note(B5, T16, 50),
sound_create_note(C6, T16, 50),
sound_create_note(C6_sharp, T16, 50),
sound_create_note(D6, T16, 50),
sound_create_note(D6_sharp, T16, 50),
sound_create_note(E6, T16, 50),
sound_create_note(F6, T16, 50),
sound_create_note(F6_sharp, T16, 50),
sound_create_note(G6, T16, 50),
sound_create_note(G6_sharp, T16, 50),
sound_create_note(A6, T16, 50),
sound_create_note(A6_sharp, T16, 50),
sound_create_note(B6, T16, 50),
sound_create_note(C7, T16, 50),
sound_create_note(C7_sharp, T16, 50),
sound_create_note(D7, T16, 50),
sound_create_note(D7_sharp, T16, 50),
sound_create_note(E7, T16, 50),
sound_create_note(F7, T16, 50),
sound_create_note(F7_sharp, T16, 50),
sound_create_note(G7, T16, 50),
sound_create_note(G7_sharp, T16, 50),
sound_create_note(A7, T16, 50),
sound_create_note(A7_sharp, T16, 50),
sound_create_note(B7, T16, 50),
sound_create_note(C8, T16, 50),
sound_create_note(C8_sharp, T16, 50),
sound_create_note(D8, T16, 50)
};
sound_play_melody(melody, sizeof(melody)/sizeof(melody), 3, 1);
while (1) { while (1) {
IR_CMD_Handler(); IR_CMD_Handler();
@ -240,10 +347,6 @@ int main(void)
CDC_Transmit_FS((uint8_t*)buffer, strlen(buffer)); CDC_Transmit_FS((uint8_t*)buffer, strlen(buffer));
Note_t note = sound_create_note(NOTE_C4, DURATION_EIGHTH, 50);
sound_play_note(note, SOUND_CHANNEL_1);
} }
/* USER CODE END WHILE */ /* USER CODE END WHILE */