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Analyzer plug
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#include "PulseLengthStatAnalyzerSettings.h"
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#include <AnalyzerHelpers.h>
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PulseLengthStatAnalyzerSettings::PulseLengthStatAnalyzerSettings()
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: mInputChannel(UNDEFINED_CHANNEL),
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mInputChannelInterface()
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{
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mInputChannelInterface.SetTitleAndTooltip(
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"Input",
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"Digital channel: one frame per stable level between edges (duration in samples / us).");
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mInputChannelInterface.SetChannel(mInputChannel);
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AddInterface(&mInputChannelInterface);
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AddExportOption(0, "Export as text/csv file");
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AddExportExtension(0, "text", "txt");
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AddExportExtension(0, "csv", "csv");
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ClearChannels();
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AddChannel(mInputChannel, "Input", false);
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}
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PulseLengthStatAnalyzerSettings::~PulseLengthStatAnalyzerSettings()
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{
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}
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bool PulseLengthStatAnalyzerSettings::SetSettingsFromInterfaces()
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{
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mInputChannel = mInputChannelInterface.GetChannel();
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ClearChannels();
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AddChannel(mInputChannel, "Pulse Length Stat", true);
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return true;
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}
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void PulseLengthStatAnalyzerSettings::UpdateInterfacesFromSettings()
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{
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mInputChannelInterface.SetChannel(mInputChannel);
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}
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void PulseLengthStatAnalyzerSettings::LoadSettings(const char* settings)
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{
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SimpleArchive text_archive;
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text_archive.SetString(settings);
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text_archive >> mInputChannel;
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ClearChannels();
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AddChannel(mInputChannel, "Pulse Length Stat", true);
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UpdateInterfacesFromSettings();
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}
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const char* PulseLengthStatAnalyzerSettings::SaveSettings()
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{
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SimpleArchive text_archive;
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text_archive << mInputChannel;
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return SetReturnString(text_archive.GetString());
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}
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